The studio

A small studio with a big cat energy.

WhiskerWorks makes small, replayable games for iPhone, Android and the web, and live video series where your comments change what happens next. Independent and based in Québec, with 17 games out or on the way, and a new one in the oven most months.

Why “WhiskerWorks”?

Cats have whiskers to feel their way through the world, and nine lives to keep trying. That is how we think about games: sensitive to the player, and built to be played again and again.

Look closely at our logo: the cat’s mouth is a little w. That is the workshop part.

How we work

We ship small and often. Every game starts as a tiny prototype that has to be fun in the first minute. If it is not, it does not ship. If it is, we polish it until it feels great on a phone held in one hand.

Being small means we cannot outspend anyone, so we do not try to. Every unlock somebody buys funds the next game, and we do not take that lightly.

Four things every game has to get right.

  1. 01

    The first minute matters

    If a game needs a tour, a tutorial and a help page before it makes sense, we got it wrong.

  2. 02

    Respect beats tricks

    Free to play for real: every single level can be finished without paying.

  3. 03

    Nine lives, not one

    We build games you come back to: dailies, short runs and ideas deep enough to keep surprising you.

  4. 04

    Players write the story

    Our live series turn comments into gameplay. The audience is not watching the game, it is playing it.

Say hello.

Bugs, ideas, a game you want us to make next, or a collaboration? We read everything.

Email [email protected]